Tuesday, 20 September 2016

Interim Presentation

Today was our interim presentation of our projects, where we had a good chance to grab some feedback on our projects, and get a whole bunch of user testing done.

For today's class, I had prepared a mock up of my screen for on the bus, as well as drawing up a whole bunch of screens to represent the user journey, so that people could get a feel for what was going to go on the screens. These can be seen in my physical workbook.

As another aspect to my presentation, I had created a animation in After Effects showing how one of the games would work.

A lot of the feedback I got was really positive, with some users saying "this would make me actually want to go on the bus", and everyone saying that they would have interacted with it on the bus. The teacher I saw was Tristam, and he really liked the idea of making it unique to spaces of 'dead time', in this case a bus.

It works by inserting your snapper card to activate the game, and then you can start playing and connecting with others after that.


I have attached some photos below of Fraser trying out my prototype:






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